A baseball tournament is to be held, in which Class 3-E are forced to play an exhibition match against the top players of the school's baseball club, which Sugino used to be a part of. Despite knowing the odds are against them, particularly when pitted against the club captain Shindo, Sugino remains determined to win, prompting Koro-sensei to coach them for the match, teaching them how to go up against his mach speed fastballs. On the day of the match, Class 3-E use a bunting strategy to load the bases, allowing them to get an early lead. Not willing to let this slide, Asano takes over as the baseball club's coach to put a stop to Class 3-E's bunting strategy, using the power of hypnotic suggestion to turn Shindo into a bloodthirsty warrior. With the bases loaded against them, Class 3-E manage to use some provocations Karma made concerning some unfair play earlier to their own advantage, placing some of their player up close to Shindo to prevent him from swinging without hurting them, allowing Class-E to win the match. Afterwards. Sugino expresses how he wanted to show off the friends he made in Class 3-E, managing to rekindle his old friendship with Shindo.